GAME DESIGN AND PRODUCTION I: INFR2330U

Week 1:
Board Games in Class: Uno
Race to the End Game
Making Hunt for the Dagger
Work and Play, It's All the Same
Week 2:
Territorial Acquisition Game
The Making of Pac-Man the Board Game
The Making of Ant Hill
Jane Austen, The Pirate Tales
The Making of Trials of Sensibility And Skulls
What is a Game?
Ludology vs Narratology
Ready, Set, Conquer: Playing the Territorial Acquisition games
Week 3
The Prototype: Jane Austen Pirates
Jane Austen References
Collection Games
The Making of Class Wars
Collect Till You Drop
Week 4
Games User Research and the Psychology of Gamers
Online Lecture: Formal Game Elements
The Atari Challenge
The Making of the Atari Card Game
Atari Battle: The Card Game Wars
Week 5:
In-Class Challenge: Battleship Modification
Liar's Dice
The Liar's Dice Challenge
The Liar's Dice Modification Event
Week 6:
What is Fun?
An Exploration of Starry Night
The Making of Journey Across the Sky
Week 7:
The Prototype 2: Starry Night
Modification Tic Tac Toe
Remixing Ant Hill
Week 8:
Storytelling in Games
Week 9:
Sissyfight 3000
Week 10:
Chiayya Chiayya Dance Party
Week 11:
The Fruits and Vegetable Game
Food Fight
Let the Food War Begin
No comments:
Post a Comment