INTERMEDIATE COMPUTER GRAPHICS: INFR 2350U
This
section is dedicated to all posts that might have any relevant content
or relation to my course, Intermediate Computer Graphics. This section will contain all
required class posts and any else of relevance.
Winter 2013
Week 1:
Game Screenshots
Week 2:
Image Processing Techniques
Week 3:
Intro to Shaders
Week 4:
Lighting
Week 5:
Motion Blur
Week 6:
Cel Shading
Week 7:
Bloom
Week 8:
Shadow Mapping
Week 9:
Ambient Occlusion
Week 10:
Depth of Field
Week 11:
Global Illumination
Week 12:
Normal Mapping
Week 13:
What I Learned in Graphics
Week 2:
Image Processing Techniques
Week 3:
Intro to Shaders
Week 4:
Lighting
Week 5:
Motion Blur
Week 6:
Cel Shading
Week 7:
Bloom
Week 8:
Shadow Mapping
Week 9:
Ambient Occlusion
Week 10:
Depth of Field
Week 11:
Global Illumination
Week 12:
Normal Mapping
Week 13:
What I Learned in Graphics
Winter 2014
Week 1:
Week 3:
Lighting in Games
Lighting in Games
Week 4:
Lighting Effects
Lighting Effects
Week 5:
Lighting Tutorial & Cool Stuff
Lighting Tutorial & Cool Stuff
Week 6:
Mapping
Mapping
Week 7:
Mapping Tutorial
Mapping Tutorial
Week 8:
Shadow Mapping Tutorial
Shadow Mapping Tutorial
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